Overview

Many people who play solo TTRPGs (tabletop role playing games) use books, paper, and dice: basically everything as non-electronic as possible. Others use PDF sourcebooks and keep notes using some sort of app. I got the idea to make a dice-rolling application for that latter group.

But wait! Some people (like me) might use an old repurposed laptop as a dedicated machine for such a thing, and games/apps made with Godot 4.x don't always run on those older devices. So, despite learning Godot staring with version 4.3, I decided to step backwards and build something with Godot 3.6.2 to make sure everyone can enjoy it.

(Note that beginning with version 2, RNGremlin is based on Godot 4. This was done to aid in publishing the application on FlatHub for Linux users. The older version will continue to be available, and I will work to maintain the same set of features in both.)

RNGremlin features:

  • Generate  up to five results simultaneously
  • Select various die types (d4, d6, d8, d10, d12, d20 or d100) or leave a particular position off
  • Select from various light and dark themes in a pixel art style because why not
  • Auto save/load so that you can resume your session exactly as you left off
  • UI sound effects, which can be toggled on/off
  • Visual roll history, which can be cleared at any point
  • Keyboard shortcuts if you don't / can't use a mouse

Download

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Click download now to get access to the following files:

RNGremlin-2.1.0-Linux_x86_64.zip 27 MB
RNGremlin-2.1.0-Windows_x86_64.zip 36 MB
RNGremlin-1.2.0_Linux_x86_64.zip 13 MB
RNGremlin-1.2.0_Linux_x86.zip 13 MB
RNGremlin-1.2.0_Windows.x86_64.zip 13 MB
RNGremlin-1.2.0_Windows.x86.zip 12 MB

Development log

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