RNGremlin
Many people who play solo TTRPGs (tabletop role playing games) use books, paper, and dice: basically everything as non-electronic as possible. Others use PDF sourcebooks and keep notes using some sort of app. I got the idea to make a dice-rolling application for that latter group.
But wait! Some people (like me) might use an old repurposed laptop as a dedicated machine for such a thing, and games/apps made with Godot 4.x don't always run on those older devices. So, despite learning Godot staring with version 4.3, I decided to step backwards and build something with Godot 3.6.2 to make sure everyone can enjoy it.
RNGremlin features:
- Generate up to five results simultaneously
- Select various die types (d4, d6, d8, d10, d12, d20 or d100) or leave a particular position off
- Select from various light and dark themes in a pixel art style because why not
- Auto save/load so that you can resume your session exactly as you left off
- UI sound effects, which can be toggled on/off
- Visual roll history, which can be cleared at any point
- Keyboard shortcuts if you don't / can't use a mouse
| Published | 12 hours ago |
| Status | Released |
| Category | Tool |
| Platforms | HTML5, Windows, Linux |
| Author | jaerrib |
| Made with | Godot |
| Tags | Dice, Pixel Art, Solo RPG, Tabletop role-playing game |
| Code license | GNU General Public License v3.0 (GPL) |
| Asset license | Creative Commons Attribution_ShareAlike v4.0 International |
| Average session | About an hour |
| Inputs | Keyboard, Mouse |
| Accessibility | Color-blind friendly, High-contrast |
| Links | Codeberg (source code) |
Download
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Click download now to get access to the following files:
RNGremlin_Linux.x86_64.zip 13 MB
RNGremlin_Windows.x86_64.zip 13 MB



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