Your Mission

Defend the core from waves of enemies for as long as you can. The health of the core is all that matters: you have no HP, no extra lives, no continues, and no way to win. When the core is destroyed, the run ends.  

Bring along a friend in co-op mode...if you think it'll help. The difficulty gets a bump with two-players.

Note: Browser performance will vary bases on your machine and browser. Download the  for the best experience. (Several older machines were used in testing the game, including a Thinkpad T510.)

Overview

Attack Vector Alpha is a retro arcade game built around a single orbital mechanic: player movement is limited to a path around a central core. Waves of enemies escalate in increasing danger. Some attack the core directly, others launch EMP blasts that stun and prevent you from moving or returning fire, and some tank and block your shots from reaching past them. No matter what they do, they all want you to fail.

The sound design and glowing artwork are purposefully retro, evoking arcade classics from days gone by. Godot 3.6 was chosen to enable targeting older, lower-spec hardware as a base level.

Additional Info

Controls

Keyboard and gamepad supported. X-input gamepads are preferred.

 - Orbit: Rotate around the core clockwise or counterclockwise.

- Speed modifier: Rotate more quickly with a speed modifier.

- Combat: Shoot outward to attack enemies and defend the core.

Core

The core has a max of 100 HP and heals 20 HP every 10,000 points. In co-op mode, player scores are combined to determine when healing is triggered.

Download

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Click download now to get access to the following files:

Attack_Vector_Alpha-1.0-Linux64.zip 14 MB
Attack_Vector_Alpha-1.0-Win64.zip 13 MB

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